Deprecated: Function set_magic_quotes_runtime() is deprecated in /home2/creabros/public_html/ on line 14
CreaBros Oy - Current Projects Helping With Computer Stuff,2005:26a712242462e138d6e14fdd1c6b9152/current-projects Textpattern 2013-04-13T11:09:13Z Kalle Kuismanen Kalle Kuismanen 2013-03-28T20:06:08Z 2013-03-29T02:03:22Z JBot wars,2013-03-28:26a712242462e138d6e14fdd1c6b9152/0f87b724ab86e3a1a0ef99bb14b16997 I spirit of CRobots I decided to do a little javascript robot combat arena. Enjoy the JBot wars

All the code is in the index.html, but I also uploaded it to github

Kalle Kuismanen 2012-11-19T00:54:41Z 2012-11-19T01:33:02Z Taxi app,2012-11-18:26a712242462e138d6e14fdd1c6b9152/4ab1cc748aa4ee374c7b54fa575600ff Just finished a cross platform Taxi App. There is a big taxi company in Finland called Lähitaksi and they have nice textmessage based ordering system. I pitched about two years ago, that I could make them a geolocation based cross platform app to help users so that they don’t have to type in long road names. Application was published by Fairspectrum.

Platforms were Windows Phone, Android, iOS and Symbian. I decided to use PhoneGap or Cordova

Coding the original application took about two days. Goal was to use Cordova wrapper and quickly adapt the Javascript to different platforms.

Initially all went very well. All platforms except Symbian had Cordova implementation. Original estimation that it would take two days / platform to do the adaptation was quite close. Main problem was that our original design didn’t work quite seamlessly across the different platforms and had to be tuned a bit.

Then we ran into problems. We had hoped to use Openlayers and Open Streetmap for mapping and Nominatim for reverse geocoding. Unfortunately Open Streetmaps in Helsinki region weren’t quite upto date and we had to adapt. So for iOS we used Mapkit, for Symbian and Android Google maps and for Windows Bing maps. This increased work load about ten fold. First problem was that it was first time we were coding a “real” app for Windows so little bit of studying was needed. Our Javascript codebase needed some branching. On iPhone and Windows Phone we used the native map widget, but on Symbian and Android Openlayers.

Biggest problem was Windows Phone. Cordova fought back the whole way home, but finally we succeeded. Main problem was, that when we wanted to send events to the Javascript from C# code, the events arrived multiple times. We ran out of time and just redesigned the code to ignore multiple events.

Cordova project doesn’t include Symbian wrapper so we had to use QWebView to do it. It worked out very nicely though Symbian Web Runtime was also a viable alternative. Main problem was the poor quality of Symbian tools. We couldn’t debug on the device – phone rebooted when debugger connected etc. But application works really well.

Beautiful graphical design was created by Mainostuli

Android version: Google Play
iOS version: iTunes
Windows Phone: Window Phone Store
Symbian Version: Submission pending

Kalle Kuismanen 2012-10-07T00:39:37Z 2012-10-07T00:52:19Z Web Apps to the rescue?,2012-10-06:26a712242462e138d6e14fdd1c6b9152/f028a8c852540fe1221aa7ea1123e09e I’ve been coding a little application (unfortunately current version has problems in iOS6, new version is being approved) , which you can use to order a taxi in Helsinki metropolitan area. Original idea was to make everything with PhoneGap i.e. in javascript and port it to all mobile phones.

Application is a simple map that can be clicked to indicate your location and it will fetch the address using reverse geocoding. Taxi is then ordered using a SMS. It took me two days to code. All good.

But then problems arrived. OSM didn’t have accurate enough information for the taxis. What to do. Well for iPhone I decided to use the native MapKit i.e. Google maps. So had to dive into Native code. Extra week of time. In WP7 phone OpenLayers were too slow. Native code again. I’m not an expert in Silverlight so four days learning, two days coding. Still have Android and maybe Symbian … don’t even want to think about it – not at least until Monday.

Lesson here? Each phone platform is a island at the moment. Will someone bring a nice cross platform C++ library to rule them all?

Kalle Kuismanen 2011-09-24T21:40:59Z 2012-02-13T12:18:07Z Stopwatch sales triple while Box of Dice Sales Double,2011-09-24:26a712242462e138d6e14fdd1c6b9152/ab5732c24613cddf0ce46bb73a8d2e95 In August we did a bit of promoting of our Ovi Store, now Nokia Store, applications for Symbian^1, Symbian^3, Anna and Belle Touchy Feely Stopwatch and A Box of Dice 3D. We also added translations and made a few upgrades to the applications and launched Decision Dice. It seems that our actions had a significant effect and we’ve clearly sold more in the month of September than we’ve sold at any time in the history of our apps, with the exception of the first month when Ovi Store opened and the stopwatch app was first launched. The best part is we became less dependent on our sales to Finland. There are a lot of Nokia phones in Finland, but it is still a fairly limited market. See Images below.

Sales distribution
Distribution of sales to top 10 countries for Touchy Feely Stopwatch August 2011

Sales distribution
Distribution of sales to top 10 countries for Touchy Feely Stopwatch September 2011

A surprise came from Norway and Denmark. Markets that we hardly knew existed jumped into the top three. France has previously been a relatively big market, but had for some reason declined, but now re-emerged into top three. Merci beaucoup! Mange Tak! Tusen Takk!.

For the Box of Dice 3D we’ve been puzzled at the sales. They have been very concentrated in Thailand. When we first released the game there were over twenty thousand free downloads from Thailand, so perhaps it is a class room favourite there? We really don’t know but ‡∏LJ∏≠‡∏ö‡∏ч∏∏‡∏ì‡∏°‡∏≤‡∏Å to our customers in Thailand. Hopefully you enjoy the dice. Unfortunately we don’t have a Thai friend (yet) who could translate the comments. Google translations don’t really make sense.

Here are our sales distributions for “A Box of Dice 3D”

Sales for
August sales of “A Box of Dice 3D” app for all countries

Sales for
September sales of “A Box of Dice 3D” app for all countries

So we only sold to six countries in August, with almost all sales going to Thailand. In September we sold to eleven countries, but most of the sales still went to Thailand.

Our disappointing sales of the Decision Dice prompted us to give it away for free in order to spread the word, but though it has quite nice graphics and physics simulation it got buried in the avalanche of entertainment applications.

All in all it has been a very satisfactory September. We could still use more revenue from the apps so we could quit our day jobs, but it is nice to see strong upward trends, despite the platform we are using being squeezed. Perhaps the new Belle operating system and new devices will boost the Symbian base.

Kalle Kuismanen 2011-08-31T03:25:54Z 2011-08-31T03:56:38Z VooDoo doll - with bullet physics,2011-08-30:26a712242462e138d6e14fdd1c6b9152/b015ed9b00c7f4a75c04e38d27339d9c After fooling around with bullet physics and completing the dice box 3d project (over 20 000 downloads when it was free, 300 when it cost one € you cheapskates ;) I decided to work on a voodoo doll.

First draft here, notice it still says box of dice, but instead of dice it is a voodoo doll!!!

Current version simulates a hanging ragdoll and pins that can be poked through it. Unfortunately I haven’t had enough time to finish it. I want to add camera capture, so you can replace dolls head with your friends picture and upload to social media so you can show the world what you’ve done to your enemy(dolls).

I’m also planning on adding bumpmaps to texturing. Some fog and cools sounds would be nice too, but have to see. These apps unfortunately are not a gold mine.